[computer-go] an idea for a new measure of a computer
go program's rank.
Don Dailey
drd at mit.edu
Thu Jan 18 16:41:10 PST 2007
On Fri, 2007-01-19 at 01:12 +0100, dave.devos at planet.nl wrote:
> In my opinion lowering the time limit just forces players (human and
> computer) towards random play.
It's a useful and meaningful experiment, but it can't be accurately
performed at meaningfully fast levels. The human interface is
rather like network lag in on-line games. A really fast game
could not be very meaningful as a result. A human player can
think of his move about 10 times faster than physically making it.
At fast time controls your hand-eye coordination is an issue,
a younger player with better hand-eye coordination might have
a significant advantage over an older but stronger player.
- Don
> I am sure there exists a time limit
> where a random playing program can beat Lee Chang-Ho 50% of the time.
> But what is the use of that? To me it sounds like an invention to be
> able to show some progress in computer go, even if programs don't
> become very much stronger over the years: at least they will become
> quicker :)
> Dave
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