[computer-go] Re: Interesting problem
Nick Wedd
nick at maproom.co.uk
Thu Jan 4 01:44:51 PST 2007
In message <ac1bb1350701031457tfd7cf22w6f7812d33dbdd2f5 at mail.gmail.com>,
Nick Apperson <apperson at gmail.com> writes
>The japanese rules have problems and there have been cases where 2
>professionals argue about the outcome of a game. They are not clearly
>defined for obscure cases.
I am doubtful. There have certainly been cases in the past, but I think
the 1989 Japanese rules are clearly defined for all cases. Can you give
an example which you consider doubtful?
>In addition, they are not simple. Ing
>rules and chinese rules are both reasonable sets of rules because there
>is no room for argument about who wins.
Chinese rules are fine (apart from their ambiguity about superko). But
Ing rules are the worst rule set I have come across. Their problem is
not with knowing who wins, it is with knowing whether a move is legal.
For an example, see the second diagram at
http://www.weddslist.com/cgi-bin/goban.pl?url=http://www.maproom.co.uk/us
eful/ing-matti.html . Yang Yu-Chia (one of the three people in the
world with a credible claim to understand the Ing rules) has admitted
that he does not know whether Black can start the ko in the second
diagram.
Nick
--
Nick Wedd nick at maproom.co.uk
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