[computer-go] Re: Interesting problem

Tom Cooper main at astrolabe.plus.com
Thu Jan 4 00:01:18 PST 2007


At 23:17 03/01/2007, Don wrote:

>David,
>
>I thought of another way to put it which I think, in a way,
>defines the difference in the rule-sets.
>
>You are playing a game, and you think the opponent group
>is dead.  But you are not 100 percent sure.
>
>What do you do?  Chinese puts the emphasis on the actual
>truth of the situation.   Japanese makes you gamble, and
>penalizes you for being wrong.   It makes your opinion
>about the situation become a factor in the final result
>instead of the board position and your play leading up
>to it.

Don, I can see that chinese rules let a player try a speculative
invasion inside his opponents territory at the end of the game
without risk, but you seem to be saying more than this.  Could
you give a 5x5 example or two please?  I had heard that in some
sense, chinese rules require more sophisticated understanding
for perfect play.

It might be best to construct
the example by playing a pretend game so that each player has
played the fair number of stones.

Thanks 



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