[computer-go] Big board

Antonin Lucas antonin.lucas at gmail.com
Tue Feb 20 18:10:12 PST 2007


No need for those difficulties,  you can play along this board :

http://www.youdzone.com/go.html

On 2/21/07, Weston Markham <weston.markham at gmail.com> wrote:
>
> Somewhere online, I played a game on a torus, against someone's Java
> applet that has this option.  I seem to recall playing a normal game
> at either 9x9 or 13x13, and then a game on the same-sized torus.  I
> recall the first game as being somewhat challenging to me, (a
> beginner) and the second game to be somewhat hard to visualize, but
> quite easy to beat the computer opponent.  Of course, it is possible
> that my experience in the first game helped me significantly in the
> second one, so it doesn't mean much.  However, I was puzzled at the
> time because I had expected my inability to visualize the interactions
> across the edge of the board to be a huge handicap, relative to a
> program that presumably has no such difficulty.
>
> Weston
>
> On 2/20/07, steve uurtamo <apoxonpoo at yahoo.com> wrote:
> > here's my first guess at don's question about how this
> > would affect the game.  my intuition is weak here, but
> > i'll take a stab at it just for fun.
> >
> > no edges, no corners and no center mean that
> > you're effectively playing in the "middle" at all times.
> > this should mean that life would be harder to make
> > and that scores would be much lower.  certainly
> > komi would have to change.
> >
> > my gut is that it'd be a harder game and that there
> > aren't any cheap clever tricks that would reduce it
> > to a simplistic game.
> >
> > someone with a very powerful 9x9 MC player could
> > run a few thousand games to see what would happen.
> >
> > oh, and keeping track of symmetry would really be
> > annoying, since translations would have to be taken
> > into account as well.  oops, this changes my intuition --
> > this means that many, many more board positions
> > are identical, which should vastly reduce the complexity
> > of the game.  :)
> >
> > s.
> >
> >
> >
> >
> >
> >
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