[computer-go] Re: Effective Go Library v0.101

Erik van der Werf erikvanderwerf at gmail.com
Mon Feb 5 03:10:32 PST 2007


On 2/5/07, Hideki Kato <hideki_katoh at ybb.ne.jp> wrote:
> Erik van der Werf: <262b2f900702050141gcb125eei25393114bf8ff949 at mail.gmail.com>:
> >On 2/5/07, Hideki Kato <hideki_katoh at ybb.ne.jp> wrote:
>
> >> >> Łukasz Lew:
>
> >> >Draw means win
>
> >> >for white, so 7,5 is the same as 7.
>
> >>
>
> >> It's ok for almost all games
>
> >
>
> >What's the exception?
>
>
> When treating draw properly (with integral komi).

But then you simply don't use the 'white wins draw' setting.
Komi/roundoff can be set at the start of the game (or maybe even
compiled in) so I still don't see a problem with Lukasz' approach.

I agree that it is more elegant to refine the scale to allow for
fractional scores, but I'm not interested in that. The reason I
responded was the word 'almost' from which I (mistakenly) got the
impression that you were hinting at something interesting that might
reveal a fundamental flaw...

E.


More information about the computer-go mailing list