[computer-go] A small optimization for scoring random playouts
Don Dailey
drdailey at cox.net
Wed Dec 19 15:32:28 PST 2007
You are in for quite a learning curve! But we welcome you. I did it
exactly the same as you, I decided to write a go program and the first
thing I had to do was figure out what the rules of the game were!
Tromp/Taylor is really the way to go on this to get started with
computer go.
This page will save you a great deal of aggravation:
http://homepages.cwi.nl/~tromp/go.html
- Don
Imran Hendley wrote:
> On Dec 19, 2007 5:55 PM, <dhillismail at netscape.net
> <mailto:dhillismail at netscape.net>> wrote:
>
> Depending on your rule set, you might not want to use stones
> captured.
>
>
> Oh wow, thanks for the tip. I guess that's what happens when you
> learn the rules of go the same day you start writing your program. And
> I take back everything I yelled at GNU Go when it didn't count the
> captured stones in its area score.
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