[computer-go] ELO Ratings of move pattern
Rémi Coulom
Remi.Coulom at univ-lille3.fr
Wed Dec 12 13:50:58 PST 2007
Jason House wrote:
>
>
> On Dec 12, 2007 3:09 PM, Álvaro Begué <alvaro.begue at gmail.com
> <mailto:alvaro.begue at gmail.com>> wrote:
>
>
>
> On Dec 12, 2007 3:05 PM, Jason House <jason.james.house at gmail.com
> <mailto:jason.james.house at gmail.com>> wrote:
>
>
>
> On Dec 12, 2007 2:59 PM, Rémi Coulom
> <Remi.Coulom at univ-lille3.fr
> <mailto:Remi.Coulom at univ-lille3.fr>> wrote:
>
> > Do you mean a plot of the prediction rate with only the
> > gamma of interest varying?
>
> No the prediction rate, but the probability of the
> training data. More
> precisely, the logarithm of that probability.
>
>
> I still don't know what you mean by this.
>
>
> He probably should use the word "likelihood" instead of
> "probability". http://en.wikipedia.org/wiki/Likelihood_function
>
>
> Clearly I'm missing something, because I still don't understand.
> Let's take a simple example of a move is on the 3rd line and has a
> gamma value of 1.75. What is the equation or sequence of discrete
> values that I can take the derivative of?
>
> Doing conditional probabilities based on "move is on 3rd line" and
> "move is selected" (AKA pure training data) seems to yield a fixed
> value rather than something approximating a normal distribution.
Consider, in the Elo rating analogy, a player with a win and a loss to
player whose gamma is 1. There you have P(gamma)=gamma/(1+gamma)², whose
maximum is at gamma = 1. It is that probability that I am talking about.
It is the probability that is maximized by the MM algorithm.
Rémi
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