[computer-go] Where and How to Test the Strong Programs?
Don Dailey
drdailey at cox.net
Tue Dec 4 15:07:53 PST 2007
I was wondering if gogui could be used - it would have to emulate a go
program somehow. But gogui is a controller, not a program.
However I know it comes with all kinds of filters to do various
things. If it can be made to act like a go engine (where a human is
the "brains") then it could be connected to the cgo3.tcl script directly.
- Don
Rémi Coulom wrote:
> Don Dailey wrote:
>> I saw that you made an illegal move!
>> The way to do this is to the take the viewing client and hack it.
>> Then you would get a nice gui and legal move testing (at the least the
>> package to do legal move testing is there even if it's not being used.)
>>
>> If you are typing your moves in manually, you could at least pull the
>> object oriented gogame package out and use it to verify the moves so you
>> don't mistype an illegal move. It's dirt simple to use.
>>
>> I could probably do a gui since I plan to build a graphical engine
>> client anyway. But I don't really want humans playing except as a
>> special experiment.
>>
>> - Don
> Note that the "gtpdisplay" tool that comes with gogui does this
> already. You enter moves in the GUI, and they are sent as reply to the
> "genmove" command.
>
> http://gogui.sourceforge.net/doc/reference-gtpdisplay.html
>
> Rémi
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