[computer-go] Where and How to Test the Strong Programs?

Rémi Coulom Remi.Coulom at univ-lille3.fr
Tue Dec 4 14:45:16 PST 2007


Don Dailey wrote:
> I saw that you made an illegal move!  
>
> The way to do this is to the take the viewing client and hack it.    
> Then you would get a nice gui and legal move testing (at the least the
> package to do legal move testing is there even if it's not being used.)
>
> If you are typing your moves in manually,  you could at least pull the
> object oriented gogame package out and use it to verify the moves so you
> don't mistype an illegal move.   It's dirt simple to use.
>
> I could probably do a gui since I plan to build a graphical engine
> client anyway.    But I don't really want humans playing except as a
> special experiment.  
>
>
> - Don
Note that the "gtpdisplay" tool that comes with gogui does this already. 
You enter moves in the GUI, and they are sent as reply to the "genmove" 
command.

http://gogui.sourceforge.net/doc/reference-gtpdisplay.html

Rémi


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