[computer-go] Where and How to Test the Strong Programs?
Rémi Coulom
Remi.Coulom at univ-lille3.fr
Tue Dec 4 14:45:16 PST 2007
Don Dailey wrote:
> I saw that you made an illegal move!
>
> The way to do this is to the take the viewing client and hack it.
> Then you would get a nice gui and legal move testing (at the least the
> package to do legal move testing is there even if it's not being used.)
>
> If you are typing your moves in manually, you could at least pull the
> object oriented gogame package out and use it to verify the moves so you
> don't mistype an illegal move. It's dirt simple to use.
>
> I could probably do a gui since I plan to build a graphical engine
> client anyway. But I don't really want humans playing except as a
> special experiment.
>
>
> - Don
Note that the "gtpdisplay" tool that comes with gogui does this already.
You enter moves in the GUI, and they are sent as reply to the "genmove"
command.
http://gogui.sourceforge.net/doc/reference-gtpdisplay.html
Rémi
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