[computer-go] The global search myth
Forrest Curo
forrestc at adnc.com
Tue Dec 4 12:30:47 PST 2007
> Relatively speaking chess eval of adding piece values together and
> doing nothing else is far closer to optimal evaluation function that
> what is currently available in Go.
A GOOD go evaluation function probably needs to incorporate lookahead...
Through most of the game, the difference between "a dead group" and "a
live group" can only be distinguished by answering "What happens here
if I do THIS?"
And to make that investigation supportable, you need a good
move-evaluator. A pattern-recognizer with a taste for 'good shape.'
In other words, all these functions are interdependent and virtually
need one another just to "define" (in an operational sense) what they
need to consider!
Forrest Curo
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