[computer-go] EGC2007
Jason House
jason.james.house at gmail.com
Thu Aug 16 05:09:50 PDT 2007
I believe the original paper used 32 simulations from each point as part
of its pattern... But the spirit of it (as I understand it) really is
to bias the 1-ply move selection at the start of MC searches. (In Crazy
Stone, just 3x3 patterns are used at deeper ply?)
elife wrote:
> I think CrazyPattern does not do any simulation at all. It just
> predict the move according pattern lib and Generalized Bradley-Terry
> model.
>
>
> Remi: it would be nice, if one could change the amount of simulations,
> altough I guess it has to be rather small so that those several
> hundred
> of games mentioned in your paper can be processed in reasonable time.
>
>
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