[computer-go] EGC2007

Jason House jason.james.house at gmail.com
Thu Aug 16 05:09:50 PDT 2007


I believe the original paper used 32 simulations from each point as part 
of its pattern...  But the spirit of it (as I understand it) really is 
to bias the 1-ply move selection at the start of MC searches.  (In Crazy 
Stone, just 3x3 patterns are used at deeper ply?)

elife wrote:
> I think CrazyPattern does not do any simulation at all. It just 
> predict the move according pattern lib and Generalized Bradley-Terry 
> model.
>
>
>     Remi: it would be nice, if one could change the amount of simulations,
>     altough I guess it has to be rather small so that those several
>     hundred
>     of games mentioned in your paper can be processed in reasonable time.
>
>
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