[computer-go] Engine development for beginners
Peter Drake
drake at lclark.edu
Wed Aug 8 09:25:03 PDT 2007
The latest version is also fairly well-documented; if there's
anything you'd like me to explain in more detail, just let me know
and I'll (re)add it for the next version.
Peter Drake
http://www.lclark.edu/~drake/
On Aug 6, 2007, at 10:52 AM, Oliver Lewis wrote:
> Orego version 3 in Java (before the C++ rewrite and the
> optimisation for Monte Carlo / UCT) was really simple to understand
> and add new players to. Perhaps Peter Drake can reinstate the link
> from his site - otherwise I can email you a copy.
>
>
>
>
> On 7/28/07, Jeff Nowakowski <jeff at dilacero.org> wrote:
> On Fri, 2007-07-27 at 18:03 -0700, Joshua Shriver wrote:
> > Are there any really simple engines out there that know just
> enough to
> > play a legal game of Go? Preferably C, Perl or Java?
>
> Have a look at GoGui and the included gtpdummy engine, which plays a
> random game. It's Java based. If you write your engine to understand
> GTP, you can then plug it seamlessly in to GoGui. Using GTP also
> means
> your engine will be usable on CGOS and KGS and playable against other
> GTP engines.
>
> http://gogui.sourceforge.net/
> http://gogui.sourceforge.net/doc/reference-gtpdummy.html
>
> -Jeff
>
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