[computer-go] GGMC Go v1.3
Hideki Kato
hideki_katoh at ybb.ne.jp
Thu Aug 2 02:23:12 PDT 2007
Rémi Coulom: <46B19550.5060904 at univ-lille3.fr>:
>Hideki Kato wrote:
>> Rémi Coulom: <46B10F76.8000902 at univ-lille3.fr>:
>>
>>> Hideki Kato wrote:
>>>
>>>> http://www.gggo.jp/ggmc-v1.3.tar.gz (~200kB)
>>>>
>>>> Hideki (gg)
>>>> --
>>>> gg at nue.ci.i.u-tokyo.ac.jp (Kato)
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>>>> computer-go mailing list
>>>> computer-go at computer-go.org
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>>>>
>>>>
>>> Thank you very much, Hideki. I tried to run it without success. I ran
>>> "make" then "./gggo", and it said "Killed". That was with 32bit Ubuntu
>>> on Intel P4.
>>>
>>
>> No warnings in make?
>>
>> As I have no P4 boxes I can't test with the same conditionand. In
>> addition I know almost nothing about Ubuntu. So, I'm not sure but I
>> got "Killed" due to not enough (virtual) memory space available once
>> on PS3 Linux.
>>
>> Hideki
>>
>Hi Hideki,
>
>I only have 1Gb of RAM. I reduced N_PLAYOUT in common.h, and it works now.
I see, thanks and I'm sorry forgot to write "reduce N_PLAYOUT in
common.h."
N_PLAYOUT specifies maximum number of playouts to generate a move,
that is, it specifies the size of various arrays. You can specify it
on demand by --playout=nnn command line argument if you add a swap
file.
Sincerly,
Hideki
>Rémi
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--
gg at nue.ci.i.u-tokyo.ac.jp (Kato)
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