[computer-go] CGOS 5 minute server
Christian Nilsson
christian.nilsson at gmail.com
Wed Apr 18 12:35:41 PDT 2007
Hello all,
I've recently unleashed a few versions of my program "Haste" on CGOS.
Seeing their ratings sparked a bit of curiosity about the relative
ratings they achieved. In self-play ( thousands of games ) they differ
by more than twice as many ELO-points as on the server.
I know it's bad to use self-play as a measure of improvement... but
I'd still like to know if anyone else is seeing this rather large
difference in self-play vs. CGOS. After all, most programs on CGOS
appear to be using MonteCarlo/UCT with either light, medium or heavy
playouts. Making them similar in many ways.
/ Christian Nilsson
On 4/9/07, Don Dailey <drd at mit.edu> wrote:
> The NEW and improved CGOS server is up and running.
>
> You will need to get fresh client software and may
> want to delete the old clients which will not work
> any longer.
>
> The protocol has not changed, so your old clients
> would actually work if you modify the scripts. At
> some point I will make this configurable - especially
> since it seems likely we will be running servers
> for other board sizes (the same clients will work
> for both playing and veiwing other than the connection
> information.)
>
> Here is the new location to get what you need to
> get started:
>
> http://cgos.boardspace.net/9x9/index.html
>
> There may be a few glitches along the way but I
> will work to get them fixed as we go.
>
> - Don
>
>
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