[computer-go] The dominance of search (Suzie v. GnuGo)

compgo123 at aol.com compgo123 at aol.com
Wed Apr 11 20:26:42 PDT 2007


Remi,
 
Could you change your time as 10 min. plus 8 min. byo yomi? Otherwise it's too short for human. It's difficult to get a real results.
 
Daniel Liu
 
 
-----Original Message-----
From: Remi.Coulom at univ-lille3.fr
To: computer-go at computer-go.org
Sent: Wed, 11 Apr 2007 3:33 PM
Subject: Re: [computer-go] The dominance of search (Suzie v. GnuGo)


dhillismail at netscape.net wrote: 
> I also find this kind of information very interesting and useful. Now > I have a better feel for what kind of scaling is realistic to try for > and how to measure it. 
> > Putting some recent data points together, it look like giving Mogo 2 > orders of magnitude more computer power would result in low dan level > 19x19 play? Not the sort of thing one can pull out of a back pocket, > but tantalizing. 
> > I would be very interested to see equivalent scaling numbers from > CrazyStone, if Remi would be so kind. 
> > - Dave Hillis 
I don't have time to do this right now. I have connected Crazy Stone to play 10 minute blitz on KGS, and will leave it all night long. It reached [1d] for a while, and is currently [1k]. There is a big surprise effect when humans play Crazy Stone. The first moves look so stupid. Usually, a human player will lose the first game, then it will win the next ones. 
 
Rémi 
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