[computer-go] Absolute time in KGS robots
Jeff Nowakowski
jeff at dilacero.org
Mon Apr 9 11:10:20 PDT 2007
On Mon, 2007-04-09 at 17:36 +0100, Nick Wedd wrote:
> I have written a short report on yesterday's bot tournament on KGS, it
> is at http://www.weddslist.com/kgs/past/25/index.html
>From the writeup:
"CrazyStone has achieved an implausible 1k rating on KGS."
Yes, very implausible. It has only played a handful of ranked 19x19
games. It won two games against a 2k on time in which CrazyStone was
getting beaten badly. The time settings were 10 minutes absolute for
each side.
Absolute time games are bad, at least for humans. Why not have at least
a 5 or 10 second byo-yomi for bot vs human games?
-Jeff
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