[computer-go] MoGo

Sylvain Gelly sylvain.gelly at m4x.org
Wed Apr 4 15:01:19 PDT 2007


> Sylvain, could you run the same test on 7x7 to verify that there the
> 'correct' komi would be 9 (try 8.5 vs 9.5)? If MoGo wouldn't converge
> to 9 we probably shouldn't have much confidence in the generalisation
> of the above results for higher levels of play on 9x9 (or you could be
> on your way to discover an error in the human solution for 7x7 :-).
> Either way I think it would be interesting to know what comes out...

I can, and I will run them this night.
However, I am sure that for MoGo_3k the right komi will be far from 9,
because MoGo_3k is too weak to find the "9 more points" line of
play...
The "correct 9 points" komi is for "perfect play" (as far as we know,
of course there is no proof). But our players are not perfect, so what
we care about is find a good komi for our programs level.

Sylvain


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