[computer-go] Re: ZG1-trunMCx-50k
Christoph Birk
birk at ociw.edu
Mon Sep 25 15:41:55 PDT 2006
> ÿÿukasz did the experiment with 5 players, which is misleading. If you
> put several identical players on CGOS like he did, you can pick and
> choose the very worst case and present it as a horrible anomaly. Even
> so, he didn't find much difference, his spread is about 54 rating
> points which indicates that we may be off about 27 rating points or
> so.
That's what I did. I used 5 identical players.
Maybe you miss-understood my result. I think a '12%-event' is
perfectly reasonable. I do not think the rating algorithm has
a problem. If at all this would point to a difference in the programs.
> By the way, I don't understand your data because I don't know how you
> calculated the ratings. Did you do performance ratings as a whole, or
> did you run the simulation incrementally, rating them 1 game at a time?
> And what K-factor did you use if you did this incrementally?
I used CGOS settings (K=3) and run the simulations incrementally, starting
with 5 identical players and look at the max. rating difference
after 600 games.
This is the results histogram:
Col1: Max. rating difference after 600 games
Col2: fraction of events (10000 simulations) with 2 players
Col3: frations of events (10000 simulations) with 5 players
diff(rating) 2-players 5-players
10 0.67 0.90
20 0.38 0.72
30 0.19 0.48
40 0.08 0.26
50 0.03 0.12
60 0.01 0.04
Christoph
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