[computer-go] cgos

steve uurtamo apoxonpoo at yahoo.com
Mon Sep 18 14:53:45 PDT 2006


> The proposed algorithm
> would schedule in
> "rounds" which means that all pairings are decided
> at once, and the next
> "round" does not commence until all the games are
> finished.  

that makes a lot of sense to me.  it's more like
a tournament setup, and will more fairly distribute
games among players.

i mean, it's great if your program only takes 0.5sec
per game, but that shouldn't mean that you are 100x
more likely to be paired with a (potentially
stronger) slower player...

s.

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