[computer-go] Bot ratings and strength
Don Dailey
drd at mit.edu
Wed Sep 13 17:15:11 PDT 2006
I have come to the same conclusion - 1500 is about as strong as you can
get on CGOS without doing the tree based stuff or other tricks.
GenericMC_200K had time control problems and I changed it 2 or 3 times
to deal with it. It should be ignored and doesn't properly represent
200,000 simulations.
- Don
On Wed, 2006-09-13 at 14:56 -0700, Christoph Birk wrote:
> On Mon, 4 Sep 2006, Don Dailey wrote:
> > I just posted "GenericMC_10000 on CGOS. This is a test to see what a
> > very generic monte/carlo player should be able to achieve doing 10000
> > simulations - less than a second per move.
> >
> > Others should be able to duplicate this bot exactly from my description
> > and it would be nice if someone would try just as a check.
>
> I posted very similar bots:
>
> 'myCtest-2' runs 10,000 simulations (like GenericMC_10000, ELO=1143) and
> settled at ELO=1126, very close to Don's program.
>
> 'myCtest-5' is identical except it runs 50,000 sims and scores 1373.
>
> 'myCtest-25' starts with 250,000 simulations (reduces this number
> during the game due to time problems) and scores 1460.
>
> At 10000 simulations my program appears to score very close to
> Don's and the 50k/250k versions indicate an upper limit of about 1500
> for simple simulations; duplicating Don's tests.
> I assume GenericMC_200K scored so poorly because of time problems?
>
> Christoph
>
> ps. ignore 'myCtest' and 'myCtest-1b' as they were (failed) experiments
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