[computer-go] GTP and handicap
Rémi Coulom
Remi.Coulom at univ-lille3.fr
Thu Sep 7 13:01:46 PDT 2006
Gunnar Farnebäck wrote:
> Mark wrote:
>
>> But it left me wondering what is the use of all the different
>> handicap commands. GTP is designed to accept moves of the same color
>> in a row so whoever implements it must be able to cope with it too.
>> The 'place_free_handicap' command can be done through sending
>> subsequent 'genmove black' commands. It would clean up the protocol
>> and you no longer need the rather long explanation about handicap
>> placement either.
>>
>
> Except for the conceptual difference between making moves and placing
> handicap stones there is a practical difference between knowing how
> many handicap stones to place and not knowing. For example an engine
> might prefer placing three handicap stones all on one side (e.g.
> san-ren-sei) but four handicap stones in all four corners.
>
> /Gunnar
>
An even more fundamental difference between normal moves and handicap
moves is that, under Chinese rules, handicap stones don't count as points.
By the way, GTP needs a way to specify the rules of the game.
Rémi
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