[computer-go] Two-headed problems

Magnus Persson magnus.persson at phmp.se
Thu Sep 7 10:45:17 PDT 2006


Hi!

If you tune the parameters to artificial situations, it will not generalize to
real playing strength I am afraid.

These positions may be interesting however to test what an engine can 
or cannot
do. Then that might lead to more programming or bug hunting which is probably
more efficent than parameter tuning.

I tend to collect interesting positions from real games, where my programs did
something bad or missed a great opportunity.

Tuning of parameters I do with long matches 150-300 games against 
gnugo. But that is also probably bad in principle because it just makes 
my programs
stronger against Gnugo at the prize of becoming weaker against other programs.

-Magnus

Quoting Peter Drake <drake at lclark.edu>:

> Rather than run all of these time-consuming self--play tournaments  
> when selecting parameters for Orego, I'd like to give one or more  
> short problems and see how often (or how quickly) Orego finds the  
> correct answer.



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