[computer-go] A new pairing system idea for CGOS
Don Dailey
drd at mit.edu
Thu Oct 5 14:52:29 PDT 2006
This isn't complicated, it's very simple. I'm an expert in pairing
swiss tournaments, I used to be a tournament director in the days where
you had to do it manually. And the Swiss system has a guarantee of
fairness.
With a properly paired Swiss, you continually get paired with players
who have the same score as you. The top 2 players meet in the last
round if they both are the top scoring players.
And games are not rated when there is a bye, this only affects the
actual pairings.
The Swiss mechanism won't be visible, it will happen behind the scenes
and would be used as a pairing device only. All you would see is
opponent getting paired from round to round in a fair way.
- Don
On Thu, 2006-10-05 at 14:21 -0700, Christoph Birk wrote:
> On Thu, 5 Oct 2006, Don Dailey wrote:
>
> > While thinking about the problem of a fair pairing system for CGOS, I
> > think I have discovered an interesting alternative system for fair
> > pairings ... turn CGOS into a tournament server!
> > ...
>
> I think this is way too complicated. Also the idea of scoring
> games that got a 'bye' is really bad. There is no need on a server
> like CGOS to use a "shortcut" or beeing "fair".
>
> I much prefer you last suggestion: pair from the top down.
> KISS :-)
>
> Christoph
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