[computer-go] .. if Monte-Carlo programs would play infinitestrong
Chrilly
c.donninger at wavenet.at
Mon Nov 27 14:47:51 PST 2006
----- Original Message -----
From: "Don Dailey" <drdailey at cox.net>
To: "computer-go" <computer-go at computer-go.org>
Sent: Monday, November 27, 2006 6:59 PM
Subject: Re: [computer-go] .. if Monte-Carlo programs would play
infinitestrong
>A good point to consider - is "God" actively trying to confuse his
> opponent and complicate things, or is he simply playing objectively best
> moves?
>
> - Don
>
I have written to attached article about this topic. Unfortunately is my
English not good enough to translate it. And even more unfortunately are
there only a few people around which speak German as a foreign language.
They could e.g. read Goethe, Schiller and my articles. I concluded from the
bible, especially the Genesis, that God would play much more "nasty" than a
32-piece-database. E.g, he would setup traps. The practical ideas are from a
masters-thesis of the swiss IM Forster. How could one use more efficiently
superior or perfect knowledge.
Only some minor points of this thesis are implemented in Hydra.
Chrilly
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