[computer-go] .. if Monte-Carlo programs would play infinitestrong
Don Dailey
drdailey at cox.net
Mon Nov 27 09:59:30 PST 2006
A good point to consider - is "God" actively trying to confuse his
opponent and complicate things, or is he simply playing objectively best
moves?
- Don
On Mon, 2006-11-27 at 07:39 -0800, steve uurtamo wrote:
> > >wow. i thought that there were at least two
> > >stones worth of slack in the opening, and another
> > >two in ko fighting. :)
> >
> > Seems unlikely. I can't imagine two competent
> > players, say 1p or
> > better, coming out of the opening with one of them
> > having a two-stone
> > lead.
>
> one of them is not a competent 1p. one of them
> is a computer with knowledge of the end result
> of all possible game trees (my understanding of
> the definition of a "god" player).
>
> it could, for instance, create an opening whose
> branches are so complicated that W (or B) was
> forced to take small gains territorially, but
> lose, say, 20 pts. by the midgame.
>
> > And, the right to win all ko fights without
> > having to fight them
> > is only worth half a stone.
>
> uh, that depends upon what the kos are for.
>
> s.
>
>
>
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