[computer-go] Positions illustrative of computer stupidity ?
Rémi Coulom
Remi.Coulom at free.fr
Thu Nov 23 09:05:35 PST 2006
steve uurtamo wrote:
> i think that these won't be terribly easy
> for your audience to parse. part of the
> problem is that gnugo is actually better than a
> beginner, for instance.
>
A beginner cannot beat GNU Go, but it should be easy to make up
positions where a beginner can find the right move and GNU Go cannot.
> i'd say anything that isn't tactical in nature
> is a good example.
>
> moves that don't directly make any territory, but
> which threaten to, for instance. look at the
> first 8-10 moves of most any KGS game played by
> robert jasiek ("sum") that ended in an early
> resignation.
>
> s.
>
These are much too complicated to understand by beginners.
I have come up with a simple position where GNU Go fails: it is a
position with two ladders. The best move is a double-purpose ladder
breaker at the intersection of the two ladders. GNU Go plays terribly
bad when ladder-breakers are involved. I wonder what other Go programs
play in the attached position.
Also, I would appreciate if some strong players could check this
position for correctness. I tried to make the position balanced so that
if White does not play in the center, then it loses the game, and if it
plays in the center, then it should win. But I am really not sure at all
whether it is balanced or not.
Thanks, by the way, to all who replied to my original question.
Rémi
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