[computer-go] Go Rules at the Computer Olympiad
alain Baeckeroot
alain.baeckeroot at laposte.net
Mon May 1 03:13:00 PDT 2006
Le Samedi 29 Avril 2006 20:37, Winands M (CS) a écrit :
> Dear Alain,
>
> In contrast said by some, the whole game hasn't to be played manually,
> providing both programs support the correct protocol.
This is good news :)
> Having said that, not all program support automatical play, so you should
> be able to play manually.
Excuse me, i should have asked and thought a little more instead of making
a doubtfull (supposed funny) remark.
>
> In case of using the go-modem protocol please take your own serial cable with you.
> There are some problem using the go-modem protocol under windows XP.
Thanks for the info. In case of GTP, TCP/IP can be used, and i guess everything is
on a network, so it should be cool :)
Best regards
Alain
>
> Best,
>
> Mark Winands
>
>
> -----Oorspronkelijk bericht-----
> Van: computer-go-bounces at computer-go.org namens alain Baeckeroot
> Verzonden: vr 28-4-2006 18:03
> Aan: computer-go
> Onderwerp: Re: [computer-go] Go Rules at the Computer Olympiad
>
> Le Vendredi 28 Avril 2006 17:33, Rémi Coulom a écrit :
> > alain Baeckeroot wrote:
> > > Programs connect via GTP and play unless superko occurs and require operator
> > > intervention ?
> > The whole game has to be played manually on a real board, with real clocks.
>
> Ohh! This is weird for Computer Olympiad ;-)
>
> Humans are the servants of the programs! I hope this is not a general
> trend of the 3rd millenium. Philosophically there is definitely something
> important to claim about human/machine relashionship :)
>
> Alain
> _______________________________________________
> computer-go mailing list
> computer-go at computer-go.org
> http://www.computer-go.org/mailman/listinfo/computer-go/
>
>
More information about the computer-go
mailing list