[computer-go] Go Rules at the Computer Olympiad

alain Baeckeroot alain.baeckeroot at laposte.net
Mon May 1 03:13:00 PDT 2006


Le Samedi 29 Avril 2006 20:37, Winands M (CS) a écrit :
> Dear Alain,
> 
> In contrast said by some, the whole game hasn't to be played manually,
> providing both programs support the correct protocol.

This is good news :)

> Having said that, not all program support automatical play, so you should
> be able to play manually.
Excuse me, i should have asked and thought a little more instead of making
a doubtfull (supposed funny) remark.

> 
> In case of using the go-modem protocol please take your own serial cable with you. 
> There are some problem using the go-modem protocol under windows XP.
Thanks for the info. In case of GTP, TCP/IP can be used, and i guess everything is
on a network, so it should be cool :)

Best regards
Alain


> 
> Best,
> 
> Mark Winands
> 
> 
> -----Oorspronkelijk bericht-----
> Van: computer-go-bounces at computer-go.org namens alain Baeckeroot
> Verzonden: vr 28-4-2006 18:03
> Aan: computer-go
> Onderwerp: Re: [computer-go] Go Rules at the Computer Olympiad
>  
> Le Vendredi 28 Avril 2006 17:33, Rémi Coulom a écrit :
> > alain Baeckeroot wrote:
> > > Programs connect via GTP and play unless superko occurs and require operator
> > > intervention ?
> > The whole game has to be played manually on a real board, with real clocks.
> 
> Ohh! This is weird for Computer Olympiad ;-)
> 
> Humans are the servants of the programs! I hope this is not a general
> trend of the 3rd millenium. Philosophically there is definitely something
> important to claim about human/machine relashionship :)
> 
> Alain
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> 
> 


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