[computer-go] Monte Carlo and transposition tables
Rémi Coulom
Remi.Coulom at univ-lille3.fr
Thu Jul 27 01:53:50 PDT 2006
Erik van der Werf wrote:
> On 7/26/06, Chrilly <c.donninger at wavenet.at> wrote:
>> GHI:
>> I do not know the effects of GHI in Monte-Carlo engines or non-Alpha-Beta
>> algorithms. But for conventional chess-engines its an artificial problem.
>
> In chess, cycles lead to draws which don't cause significant
> disturbance in the search tree. If the chess rules were modified so
> that repetitions would be illegal (or equivalently lead to a direct
> win or loss) I bet you would see a radically different picture...
>
> Erik
Also, a major difference between chess and Go, is that it takes 2 moves
by each side to get a repetition in chess, whereas it takes only 1 move
in Go. This makes repetitions a lot more frequent in Go. The repetition
rule in chess is rather marginal (it matters in only a small fraction of
chess games), whereas it is fundamental in Go (it matters a lot in
almost all Go games).
Nevertheless, I do not worry at all about the influence of the GHI
problem on the strength of my Go program. There are many other much more
important problems to fix.
Rémi
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