[computer-go] language choices
Don Dailey
drdailey at cox.net
Tue Dec 5 09:36:07 PST 2006
On Tue, 2006-12-05 at 06:11 -0800, steve uurtamo wrote:
> > Give me a program that beats a dan level taking less
> > than a week to process.
I'll bet Mogo would give a dan level player fits at 9x9 if 1 week of
thinking time per move could be compressed enough to play a 30 minute
game.
- Don
> > I will code it in assembler if necesary to make it
> > efficient for a competition. (parallel if necesary)
> >
> > The first part difficult.
> > The second one is just engineering.
> >
> > 20 minutes or 20 hours is the same in this problem.
>
> yes, but to discover that it's dan-level, you need
> to wait a week for each move. that could be some
> mighty slow experimentation. could be that the
> move chosen after 1 minute is 20kyu, the move
> chosen after 20 minutes is 10kyu, and the move
> chosen after a week is 1kyu. but you might never
> discover that last fact...
>
> s.
>
>
>
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