[computer-go] New version of CrazyStone
Rémi Coulom
Remi.Coulom at univ-lille3.fr
Mon Aug 21 06:43:21 PDT 2006
Tom Cooper wrote:
> It didn't strike me at the time, but this is a remarkable
> achievement. Crazy stone seems to
> be competitive (to put it mildly) on a 7x7 board with a professional
> go player!
> (Game records here
> http://kgs.kiseido.com/en_US/gameArchives.jsp?user=CrazyStone
> ).Congratulations
> to Remi.
Thanks
>
> I'd like to ask him and the other Monte-Carlo programmers if they have
> any guesses about the
> relative computing effort required to produce a similar performance
> using the same methods
> on an 8x8 board, a 9x9, a 13x13 or a 19x19.
A lot of the strength of Crazy Stone on 7x7 comes from its opening book.
Even I manage to beat it on 7x7 from time to time when it does not play
with an opening book. I have never tried 8x8. The method scales very
badly to larger boards. I expect that on 9x9 no reasonable amount of CPU
power would make Crazy Stone reach dan level.
The big problem is that the algorithm is a global tree search. My
feeling is that even the best possible global tree-search algorithm
cannot play well on 19x19, whatever excellent selectivity and evaluation
function is used. It is necessary to invent new approaches.
Rémi
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