[computer-go] Collaboration project. Once again
Markus Enzenberger
compgo at markus-enzenberger.de
Sat Aug 5 12:43:58 PDT 2006
I know. This is why I tried to explain, that I usually debug the engine
directly without GoGui. The disadvantage would be, if the engine wants to
draw something on the GUI during the debug process, which is not possible.
It's no problem for me, because our engines don't output graphical stuff
during a move generation.
But there is no doubt that the seperation and decoupling of tools and engines
can have disadvantages too. In the end you have to pay a price and compare
the overall advantages and disadvantages.
- Markus
On Saturday 05 August 2006 13:11, Magnus Persson wrote:
> I have the same problem. My next version of Viking will not have a nice
> userinterface so I plan to use GoGui. It is great for moving around in an
> sgf file and try things but the problem is when you want to run the program
> in the debugger. I cannot start GoGui from Delphi and then let it attach
> Viking.
>
> I am able to do this with KgsGtp using pipes. My engine executes first and
> starts KGSgtp using pipes. Perhaps there is some obvious way to do this
> with Gogui as well, perhaps using TCP/IP. There are some tools but I have
> not looked
> into that yet.
>
> -MP
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